﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BOM.entity
{
    class Material
    {
        private static string fid;
        private static string fnumber;
        private static string flongNumber;
        private static string fname;
        private static string fgroupid;
        private static string fsize;
        private static string funit;
        private static string fprice;
        private static bool fpressarea;
        private static bool fpressperimeter;

        public void setFpressperimeter(bool value)
        {
            fpressperimeter = value;
        }
        public bool getFpressperimeter()
        {
            return fpressperimeter;
        }
        public void setFpressarea(bool value)
        {
            fpressarea = value;
        }
        public bool getFpressarea()
        {
            return fpressarea;
        }
        public void setFid(string value)
        {
            fid = value;
        }
        public string getFid()
        {
            return fid;
        }

        public void setFnumber(string value)
        {
            fnumber = value;
        }
        public string getFnumber()
        {
            return fnumber;
        }

        public void setFlongNumber(string value)
        {
            flongNumber = value;
        }
        public string getFlongNumber()
        {
            return flongNumber;
        }

        public void setFname(string value)
        {
            fname = value;
        }
        public string getFname()
        {
            return fname;
        }

        public void setFgroupid(string value)
        {
            fgroupid = value;
        }
        public string getFgroupid()
        {
            return fgroupid;
        }

        public void setFsize(string value)
        {
            fsize = value;
        }
        public string getFsize()
        {
            return fsize;
        }

        public void setFunit(string value)
        {
            funit = value;
        }
        public string getFunit()
        {
            return funit;
        }

        public void setFprice(string value)
        {
            fprice = value;
        }
        public string getFprice()
        {
            return fprice;
        }

    }
}
